1st Level Master in Music for Videogames provides a high level educational path with the aim of meeting cultural, artistic and musical requirements by reaching specific professional goals: working in videogames industry as sound programmers, sound designers, composers, arrangers and music editors or building an innovative start up that develops videogames. Theoretical fundamentals are enhanced through an in-depth analysis of analytical and composition field.
The collaboration between Conservatorio of S. Cecilia in Rome and some software houses gives an added value to the course.
The educational path also provides stages and internships in music companies that work in applied music field and workshops about the creation of a start up for 3D audio and music.
Furthermore, the course gives the opportunity of a collaboration with a professional orchestra for the best works.
The course includes Fundamentals subjects, Integrative subjects, internships and stages and a final exam, that consists in the composition of a brief track in collaboration with a real orchestra.
- Master is a one year-course divided in two semesters
- 364 training hours
- 60 course credits