HEAD OF TECHNOLOGY – TECHLAND
A highly experienced developer, manager and video games enthusiast who is keen on new technologies. Over 15+ years in the game development industry, of which the last 11 years are with Techland (Dying Light, Dead Island, Call of Juarez).
Participated in both original DLs, both DIs and all four CoJ games from start to finish. Has experience in almost every part of game development, from concept creation to QA, all the way through to even composing in-game music.
Is a regularly invited and highly experienced speaker at gaming and technology conferences. Currently manages a team of 30+ professionals developing cutting-edge technology for games across multiple platforms.
Is crazy about synergy between technology, science, business and art – and even did a PhD to prove such synergy exists.
Loves new challenges and taking on “the impossible”.