Producer & Lead Level Designer
Uriel has studied and worked in the industry since 2016, he obtained his degree from Vigamus Academy and further specialized as a game designer at AIV.
His journey began as a game and level designer at Dive!, a B2B gamification company.
Alongside his consultancy work, he also shared his expertise as a game design lecturer and undertook consultancy gigs.
In 2021, Uriel co-founded Void Pointer, an indie game studio, where he currently works as a designer, producer, and business manager.
His team’s current project, Dino Path Trail, has garnered recognition and acclaim, winning a couple of international awards.
Additionally, Uriel actively contributes to the local game development community volunteering as one of the organizers of the Roman chapter of IGDA (International Game Developers Association).