DOCENTI

IRENE BELLO
COMPOSER & MIDDLEWARE PROGRAMMER @ AIV

MARCO BERI
DEVELOPER | TECHNICAL AUTHOR

Davide Bianchi
Tool/Engine Programmer, Lunar Great Wall Studios

michele-caini

Michele Caini
senior software engineer

giacomo-caneschi

GIACOMO CANESCHI
Senior CG Artist, CGI Teacher @AIV

valerio-carbone

Valerio “Korax” Carbone
CHARACTER ARTIST

Matteo Chironi
game programming teacher @AIV

Luca De Dominicis
CO-FOUNDER and CEO @AIV

federico-de-felici

Federico De Felici
DevOps Engineer

adriano-di-luzio

Adriano Di Luzio
Computer Science Expert

Andrea Di Natale
Character Artist

Ruggero Di Stefano
Level Designer

Jacopo Diamanti
Hardware & Software Developer

daniele-dionisi

Daniele Dionisi
Game Programmer @Caracal Games

ANDREA FEDERICI
COMPOSER & SOUND DESIGNER

Alessandro Galimberti
3D Generalist – Game Artist – Educator

Diego Grisogani

Diego Grisogani
3D Artist

Paolo Guarino
Level Designer

nicola-larosa

Nicola Larosa
Senior software developer and tech lead

Giovanni Lo Re
Lead Artist

Valentina Leotta
Project Manager @ AIV

Lorenzo Manini
3D ARTIST, CO-FOUNDER E DIRETTORE CREATIVO @OMNISIR

andrea-morini

ANDREA MORINI
co-founder AIV | 3D Artist

FELIX-OSTWALD-docenti-bio

Felix Ostwald
3D ARTIST

luca-palmili

Luca Palmili
Unity3D Teacher @AIV

Dario Pianese
Game Logic, Gameplay and UI Programmer @Milestone S.r.l.

ivan-preziosi

Ivan Preziosi
Developer & Game Designer

Claudio-Reclus

Claudio Reclus
NARRATIVE DESIGN EXPERT @ AIV

Diego Ricchiuti
Creative Director | Lecturer | Public Speaker

Federico Ricciuti
Data Scientist

Gianluca Rolli
Concept Artist

Enrico Sartini
co-founder AIV | Creative & Art Director

Diego Sacchetti
Founder @ Morbidware

piero-savastano-docente

Piero Savastano
DATA SCIENTIST

DOCENTI WORKSHOP

Daniele “Danko” Angelozzi
3D CHARACTER ARTIST, ISTRUTTORE CERTIFICATO PIXOLOGIC, EVANGELISTA WACOM

Isabelle Caillaud
Stylist, Costumista, Fashion & Texstile heritage expert

Stefano Cozzi
Publishing Manager – Ignition Publishing (da Blizzard e Riot Games)

JASON DELLA ROCCA
CO-FOUNDER, EXECUTION LABS

VALERIO DI DONATO
CEO DI 34BIGTHINGS - REDOUT

MICHELE DI NARDO
QA MANAGER DI 34BIGTHINGS

ROBERTO DILLON
INSEGNANTE DI GAME DESIGN E GAME DEVELOPMENT - JAMES COOK UNIVERSITY, ADSUMSOFT

Daniele Fusetto
Storyteller, Game Designer, Blogger

MILA IREK
SCENEGGIATRICE E LEAD QUEST DESIGNER - MUHA GAMES, OXFORD BROOKES UNIVERSITY

francesco-iala-docente

Francesco Iaia
CO FOUNDER AND CGO AT KEIRON INTERACTIVE

Swit Khomapat
Key Account Manager - GTR/G.Round

Lau Korsgaard
Creative Director e Game Designer

Giuseppe Longo

GIUSEPPE LONGO
GAME ARTIST, GRAPHIC DESIGNER

Jessica Manighetti
Marketing & Production Manager at Global Top Round

MICHELE MEDIOLI
UI TECHNICAL ARTIST

Fabio Mosca
CTO & Co-Founder di AnotheReality

ANDREA ORIOLI
SENIOR CHARACTER ARTIST

MAX PULIERO
3D ARTIST - DARK SOULS III, RESIDENT EVIL DAMNATION

IVANA RANDELSHOFER
UX SUPERVISOR - UBISOFT BLUE BYTE

Giorgio Rodriguez
2.5D and 3D character artist and animator

PAWEL ROHLEDER
HEAD OF TECHNOLOGY - TECHLAND

Christopher Sacchi
Game developer

Edoardo Tarani
3D artist

STEFANO TORCHIO
COMPOSER

Gino “Tremila” Venezi
Multimedia Artist, Smart AR developer

Siro Toracchio
Consulente di marketing per giochi mobile