DOCENTI

IRENE BELLO
COMPOSER & MIDDLEWARE PROGRAMMER @ AIV

Davide Bianchi
Tool/Engine Programmer, Lunar Great Wall Studios

DAVIDE CAIO
LEAD DEVELOPER

giacomo-caneschi

GIACOMO CANESCHI
Senior CG Artist, CGI Teacher @AIV

valerio-carbone

Valerio “Korax” Carbone
CHARACTER ARTIST

Katja Centomo
Scrittrice, Ceo @ Red Whale, Intellectual Properties Manager @ Ignition Publishing

Matteo Chironi
game programming teacher @AIV

Roberto Digiglio
FREELANCE CREATURE AND CHARACTER ARTIST | DESIGNER

Daniele Dolci
R&D Animschool

federico-de-felici

Federico De Felici
DevOps Engineer

Ruggero Di Stefano
Level Designer

ANDREA FEDERICI
COMPOSER & SOUND DESIGNER

Daniele Fusetto
Storyteller, Game Designer, Blogger

Alessandro Galimberti
3D Generalist – Game Artist – Educator

Diego Grisogani

Diego Grisogani
3D Artist

LUCA GUARESCHI
Co-Founder & CTO @ Twin Wolves Studio

Paolo Guarino
Level Designer

Egidio Iovene
3D Character Artist

Francesco Leacche
Videogame Programming Teacher @ AIV

Valentina Leotta
Project Manager @ AIV

MORENO LOVATO
Game programmer

Lorenzo Manini
3D ARTIST, CO-FOUNDER E DIRETTORE CREATIVO @OMNISIR

marco marocco
MUSICA

andrea-morini

ANDREA MORINI
co-founder AIV | 3D Artist

FELIX-OSTWALD-docenti-bio

Felix Ostwald
3D ARTIST

luca-palmili

Luca Palmili
Unity3D Teacher @AIV

Claudio-Reclus

Claudio “RECLUS” Gianvincenzi
NARRATIVE DESIGN EXPERT @ AIV

Diego Ricchiuti
Creative Director | Lecturer | Public Speaker

Federico Ricciuti
Data Scientist

Gianluca Rolli
Concept Artist

MATTEO RUPERTO
COMPOSER FOR SCREEN AND MEDIA, PRODUCER, STUDIO OWNER

Enrico Sartini
co-founder AIV | Creative & Art Director

Diego Sacchetti
Founder @ Morbidware

Christopher Sacchi
Developer & Designer

SIMONE SILVESTRI
Lead Environment Artist in Remedy Entertainment

EDUARDO TASSI
LEVEL DESIGNER

Stefano Torchio
Compositore

DOCENTI WORKSHOP

Daniele “Danko” Angelozzi
3D CHARACTER ARTIST, ISTRUTTORE CERTIFICATO PIXOLOGIC, EVANGELISTA WACOM

Isabelle Caillaud
Stylist, Costumista, Fashion & Texstile heritage expert

Stefano Cozzi
Publishing Manager – Ignition Publishing (da Blizzard e Riot Games)

JASON DELLA ROCCA
CO-FOUNDER, EXECUTION LABS

VALERIO DI DONATO
CEO DI 34BIGTHINGS - REDOUT

MICHELE DI NARDO
QA MANAGER DI 34BIGTHINGS

ROBERTO DILLON
INSEGNANTE DI GAME DESIGN E GAME DEVELOPMENT - JAMES COOK UNIVERSITY, ADSUMSOFT

MILA IREK
SCENEGGIATRICE E LEAD QUEST DESIGNER - MUHA GAMES, OXFORD BROOKES UNIVERSITY

francesco-iala-docente

Francesco Iaia
CO FOUNDER AND CGO AT KEIRON INTERACTIVE

Swit Khomapat
Key Account Manager - GTR/G.Round

Lau Korsgaard
Creative Director e Game Designer

Giuseppe Longo

GIUSEPPE LONGO
GAME ARTIST, GRAPHIC DESIGNER

Jessica Manighetti
Marketing & Production Manager at Global Top Round

MICHELE MEDIOLI
UI TECHNICAL ARTIST

Fabio Mosca
CTO & Co-Founder di AnotheReality

ANDREA ORIOLI
SENIOR CHARACTER ARTIST

MAX PULIERO
3D ARTIST - DARK SOULS III, RESIDENT EVIL DAMNATION

IVANA RANDELSHOFER
UX SUPERVISOR - UBISOFT BLUE BYTE

Giorgio Rodriguez
2.5D and 3D character artist and animator

PAWEL ROHLEDER
HEAD OF TECHNOLOGY - TECHLAND

Christopher Sacchi
Game developer

Adriano Sanna
Technical Animator

Stanislav Stankovic
Direttore Creativo Northern Stars/Aristocrat Studio

Edoardo Tarani
3D artist

STEFANO TORCHIO
COMPOSER

Gino “Tremila” Venezi
Multimedia Artist, Smart AR developer

Siro Toracchio
Consulente di marketing per giochi mobile